jaehealth.blogg.se

Fight night round 2 soundtrack
Fight night round 2 soundtrack











fight night round 2 soundtrack

These mini-activities ranged from games that measured quick reflexes to more whimsical ones such as brushing a character's teeth. Then came “WarioWare,” a collection of hundreds of mini-activities that re-introduced whimsy and game addiction to the platform. Two years ago the Nintendo Game Boy seemed headed for creative oblivion due to endless Pokemon sequels and adventure games with pages and pages of tiny text. But talk about eye candy: Fighters do battle amid cascading waterfalls, a penguin populated ice floe and a softly lit field covered with pussy willows the size of tennis balls. Settings are not interactive, meaning players can’t bounce the enemy off of a well-placed spike for added damage. Who can resist Christie Monteiro, a Brazilian capoeira expert with a fashion preference for tie-dye? How about the fighting kangaroo, Roger Jr., or maybe Asuka Kazama, the mandatory Japanese waif who prefaces her fight with “Let's get this over with” before kicking your butt. The 25-plus characters, each of whom come with his or her own set of signature moves and fighting styles, are equally over the top. The game soundtrack is loud, abrasive and purely awful in a way that only arcade game soundtracks can be. Joysticks, in the default controller setup at least, are useless appendages serving as much purpose as the plot. Fighting control and movement rests with manipulating the PS2’s controller buttons. “Tekken” owes its reputation to its ability to offer a bewildering array of punches, blocks and kicks all the while maintaining an old-fashioned, arcade style of play.













Fight night round 2 soundtrack